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What I can do

As an 3D Artist

During my first year as a student at Yrgo, I have learned a lot in all aspects of 3D and visualization.

I have focused a lot on producing realistic models and stylish visualizations, with a lot of focus on lighting.

Modeling

I can do both polygonal and CAD based modeling, allowing me to adapt to different workflows and projects needs.

Texturing

Got a solid understanding in creating materials procedurally, aswell as making UV-based materials using Substance Painter.

Visualization

I love creating clear and visually appealing represenations of ideas and designs.

Optimization

I have experience in optimizing 3D models while maintaining high visual quality.

Software

The programs I have competence within and feel comfortable using.

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